http://alpha-thema-online.uv.ro
Fa-ti si tu propriul forum, pe www.myforum.ro!
Pagina de start a forumului http://alpha-thema-online.uv.ro Autentificare Inregistrare FAQ Membri Cautare

Pagina de start a forumului http://alpha-thema-online.uv.ro » Exemple Coduri » Rotire soare
Creaza un subiect nou  Raspunde la subiect Subiectul anterior :: Subiectul urmator 
Rotire soare
MesajTrimis: 24/07/2007 13:55 Raspunde cu citat (quote)
Ad_Infinitum
Administrator
Administrator
Ad_Infinitum
Data inscrierii: 23/Iun/2007
Mesaje: 212




Un scenariu asemanator cu rotirea soarelui fata de pamand. :smile:
Citat:

rem Animation Showcase
rem Standard Setup Code for all examples
sync on : sync rate 0 : color backdrop rgb(0,128,0)
set text font "arial" : set text size 20
set text to bold : set text transparent
rem Cauzează Title
ink rgb(0,0,0),0 : center text (screen width()/2)+1,7,"Full Animation Support"
ink rgb(255,255,255),0 : center text screen width()/2,6,"Full Animation Support"
rem Load Animation and Set Up
load animation "avi\demo1.avi",1
rem Set Animation to Loop
play animation to image 1,1,0,0,animation width(1),animation height(1)
loop animation 1
rem Realizate models for 3D animation effect
make object box 1,350,350,1000
scale object 1,100,100,-100
set object 1,1,0,0,0,0,0,0
texture object 1,1
make object sphere 2,50
texture object 2,1
set sphere mapping on 2,1
for t=0 to 7
make object cube 3+t,25
texture object 3+t,1
next t
rem Main loop
do
rem 3D effects
a#=wrapvalue(a#-4)
scale object 2,100+cos(a#)*25,100+sin(a#)*25,100
for t=0 to 7
position object 3+t,cos(wrapvalue(a#+(t*45)))*40,sin(wrapvalue(a#+(t*45)))*30,sin(wrapvalue(a#+(t*45)))*40
if t=0 or t=3 or t=6 then xrotate object 3+t,wrapvalue(object angle x(3+t)+2)
if t=1 or t=4 or t=7 then yrotate object 3+t,wrapvalue(object angle y(3+t)+2)
if t=2 or t=5 then zrotate object 3+t,wrapvalue(object angle z(3+t)+2)
next t
position camera cos(a#)*10,sin(a#)*10,-100
point camera 0,0,0
rem Show Buttons
over=0
for but=1 to 3
for high=0 to 1
if high=0 then ink rgb(20,20,20),0 : bx=1 : by=1
if high=1 then ink rgb(200,200,255),0 : bx=0 : by=0
if high=1 and mousey()>420 and mousey()460
if but=1 and abs(mousex()-170)50 then ink rgb(255,255,255),0 : over=1
if but=2 and abs(mousex()-320)50 then ink rgb(255,255,255),0 : over=2
if but=3 and abs(mousex()-470)50 then ink rgb(255,255,255),0 : over=3
endif
if but=1 then but$="STOP"
if but=2 then but$="PLAY"
if but=3 then but$="EXIT"
center text 320+bx+((but-2)*150),420+by,but$
next high
next but
rem Controls
if mouseclick()=1
if over=1 then pause animation 1
if over=2 then resume animation 1
if over=3 then end
endif
rem Update screen
sync
rem End loop
loop
Vezi profilul utilizatorului Trimite mesaj privat

Rotire soare
 Pagina de start a forumului http://alpha-thema-online.uv.ro » Exemple Coduri
Nu puteti crea un subiect nou in acest forum
Nu puteti raspunde in subiectele acestui forum
Nu puteti modifica mesajele proprii din acest forum
Nu puteti sterge mesajele proprii din acest forum
Nu puteti vota in chestionarele din acest forum
Ora este GMT + 3 ore  
Pagina 1 din 1  

  
  
 Creaza un subiect nou  Raspunde la subiect  


Fa-ti si tu propriul forum GRATUIT, pe www.myforum.ro
    Powered by phpBB © 2001-2004 phpBB Group. phpBB Skin by Vjacheslav Trushkin.